Clayton Jackson
Technical Designer, Future Trash
Jackson Clayton is an Adjunct Professor at USC Games and a Technical Designer at Future Trash dedicated to preparing the next generation of developers for the realities of modern production. His career is rooted in rapid iteration, technical design, and gameplay engineering, specifically within the Unreal Editor for Fortnite (UEFN). His previous industry experience includes directing gameplay engineering for Poppy Playtime: Escape Trials and collaborating with DICE on level design for a creator activation inside Battlefield Portal. Jackson’s industry roots began as an indie game designer while studying at Miami University.